The global Portable Somatosensory Game Console market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is Forecast to Reach $ Million.
Support VR Segment to Reach $ Million by 2029, with a % CAGR in next six years.
The global key manufacturers of Portable Somatosensory Game Console include Nintendo, SONY, RABMIV, Valve, Microsoft, AYANEO, Subor, GPD and Anbernic, etc. in 2022, the global top five players have a share approximately % in terms of revenue.
This report aims to provide a comprehensive presentation of the global market for Portable Somatosensory Game Console, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Portable Somatosensory Game Console. This report contains market size and forecasts of Portable Somatosensory Game Console in global, including the following market information:
Global Portable Somatosensory Game Console Market Revenue, 2018-2023, 2024-2029, ($ millions)
Global Portable Somatosensory Game Console Market Sales, 2018-2023, 2024-2029, (K Units)
Global top five Portable Somatosensory Game Console companies in 2022 (%)
MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Portable Somatosensory Game Console manufacturers, suppliers, distributors and industry experts on this industry, involving the sales, revenue, demand, price change, product type, recent development and plan, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Portable Somatosensory Game Console Market, by Type, 2018-2023, 2024-2029 ($ Millions) & (K Units)
Global Portable Somatosensory Game Console Market Segment Percentages, by Type, 2022 (%)
Support VR
Does Not Support VR
Global Portable Somatosensory Game Console Market, by Sales Channel, 2018-2023, 2024-2029 ($ Millions) & (K Units)
Global Portable Somatosensory Game Console Market Segment Percentages, by Sales Channel, 2022 (%)
Online Sales
Offline Sales
Global Portable Somatosensory Game Console Market, By Region and Country, 2018-2023, 2024-2029 ($ Millions) & (K Units)
Global Portable Somatosensory Game Console Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Portable Somatosensory Game Console revenues in global market, 2018-2023 (Estimated), ($ millions)
Key companies Portable Somatosensory Game Console revenues share in global market, 2022 (%)
Key companies Portable Somatosensory Game Console sales in global market, 2018-2023 (Estimated), (K Units)
Key companies Portable Somatosensory Game Console sales share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
Nintendo
SONY
RABMIV
Valve
Microsoft
AYANEO
Subor
GPD
Anbernic
AOKZOE
YRPRSODF
Alien Technology
Xiaomi Group
Outline of Major Chapters:
Chapter 1: Introduces the definition of Portable Somatosensory Game Console, market overview.
Chapter 2: Global Portable Somatosensory Game Console market size in revenue and volume.
Chapter 3: Detailed analysis of Portable Somatosensory Game Console manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by sales channel, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Portable Somatosensory Game Console in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: Global Portable Somatosensory Game Console capacity by region & country.
Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 10: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 11: The main points and conclusions of the report.
1 Introduction to Research & Analysis Reports
1.1 Portable Somatosensory Game Console Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Sales Channel
1.3 Global Portable Somatosensory Game Console Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Portable Somatosensory Game Console Overall Market Size
2.1 Global Portable Somatosensory Game Console Market Size: 2022 VS 2029
2.2 Global Portable Somatosensory Game Console Revenue, Prospects & Forecasts: 2018-2029
2.3 Global Portable Somatosensory Game Console Sales: 2018-2029
3 Company Landscape
3.1 Top Portable Somatosensory Game Console Players in Global Market
3.2 Top Global Portable Somatosensory Game Console Companies Ranked by Revenue
3.3 Global Portable Somatosensory Game Console Revenue by Companies
3.4 Global Portable Somatosensory Game Console Sales by Companies
3.5 Global Portable Somatosensory Game Console Price by Manufacturer (2018-2023)
3.6 Top 3 and Top 5 Portable Somatosensory Game Console Companies in Global Market, by Revenue in 2022
3.7 Global Manufacturers Portable Somatosensory Game Console Product Type
3.8 Tier 1, Tier 2 and Tier 3 Portable Somatosensory Game Console Players in Global Market
3.8.1 List of Global Tier 1 Portable Somatosensory Game Console Companies
3.8.2 List of Global Tier 2 and Tier 3 Portable Somatosensory Game Console Companies
4 Sights by Product
4.1 Overview
4.1.1 By Type - Global Portable Somatosensory Game Console Market Size Markets, 2022 & 2029
4.1.2 Support VR
4.1.3 Does Not Support VR
4.2 By Type - Global Portable Somatosensory Game Console Revenue & Forecasts
4.2.1 By Type - Global Portable Somatosensory Game Console Revenue, 2018-2023
4.2.2 By Type - Global Portable Somatosensory Game Console Revenue, 2024-2029
4.2.3 By Type - Global Portable Somatosensory Game Console Revenue Market Share, 2018-2029
4.3 By Type - Global Portable Somatosensory Game Console Sales & Forecasts
4.3.1 By Type - Global Portable Somatosensory Game Console Sales, 2018-2023
4.3.2 By Type - Global Portable Somatosensory Game Console Sales, 2024-2029
4.3.3 By Type - Global Portable Somatosensory Game Console Sales Market Share, 2018-2029
4.4 By Type - Global Portable Somatosensory Game Console Price (Manufacturers Selling Prices), 2018-2029
5 Sights by Sales Channel
5.1 Overview
5.1.1 By Sales Channel - Global Portable Somatosensory Game Console Market Size, 2022 & 2029
5.1.2 Online Sales
5.1.3 Offline Sales
5.2 By Sales Channel - Global Portable Somatosensory Game Console Revenue & Forecasts
5.2.1 By Sales Channel - Global Portable Somatosensory Game Console Revenue, 2018-2023
5.2.2 By Sales Channel - Global Portable Somatosensory Game Console Revenue, 2024-2029
5.2.3 By Sales Channel - Global Portable Somatosensory Game Console Revenue Market Share, 2018-2029
5.3 By Sales Channel - Global Portable Somatosensory Game Console Sales & Forecasts
5.3.1 By Sales Channel - Global Portable Somatosensory Game Console Sales, 2018-2023
5.3.2 By Sales Channel - Global Portable Somatosensory Game Console Sales, 2024-2029
5.3.3 By Sales Channel - Global Portable Somatosensory Game Console Sales Market Share, 2018-2029
5.4 By Sales Channel - Global Portable Somatosensory Game Console Price (Manufacturers Selling Prices), 2018-2029
6 Sights by Region
6.1 By Region - Global Portable Somatosensory Game Console Market Size, 2022 & 2029
6.2 By Region - Global Portable Somatosensory Game Console Revenue & Forecasts
6.2.1 By Region - Global Portable Somatosensory Game Console Revenue, 2018-2023
6.2.2 By Region - Global Portable Somatosensory Game Console Revenue, 2024-2029
6.2.3 By Region - Global Portable Somatosensory Game Console Revenue Market Share, 2018-2029
6.3 By Region - Global Portable Somatosensory Game Console Sales & Forecasts
6.3.1 By Region - Global Portable Somatosensory Game Console Sales, 2018-2023
6.3.2 By Region - Global Portable Somatosensory Game Console Sales, 2024-2029
6.3.3 By Region - Global Portable Somatosensory Game Console Sales Market Share, 2018-2029
6.4 North America
6.4.1 By Country - North America Portable Somatosensory Game Console Revenue, 2018-2029
6.4.2 By Country - North America Portable Somatosensory Game Console Sales, 2018-2029
6.4.3 US Portable Somatosensory Game Console Market Size, 2018-2029
6.4.4 Canada Portable Somatosensory Game Console Market Size, 2018-2029
6.4.5 Mexico Portable Somatosensory Game Console Market Size, 2018-2029
6.5 Europe
6.5.1 By Country - Europe Portable Somatosensory Game Console Revenue, 2018-2029
6.5.2 By Country - Europe Portable Somatosensory Game Console Sales, 2018-2029
6.5.3 Germany Portable Somatosensory Game Console Market Size, 2018-2029
6.5.4 France Portable Somatosensory Game Console Market Size, 2018-2029
6.5.5 U.K. Portable Somatosensory Game Console Market Size, 2018-2029
6.5.6 Italy Portable Somatosensory Game Console Market Size, 2018-2029
6.5.7 Russia Portable Somatosensory Game Console Market Size, 2018-2029
6.5.8 Nordic Countries Portable Somatosensory Game Console Market Size, 2018-2029
6.5.9 Benelux Portable Somatosensory Game Console Market Size, 2018-2029
6.6 Asia
6.6.1 By Region - Asia Portable Somatosensory Game Console Revenue, 2018-2029
6.6.2 By Region - Asia Portable Somatosensory Game Console Sales, 2018-2029
6.6.3 China Portable Somatosensory Game Console Market Size, 2018-2029
6.6.4 Japan Portable Somatosensory Game Console Market Size, 2018-2029
6.6.5 South Korea Portable Somatosensory Game Console Market Size, 2018-2029
6.6.6 Southeast Asia Portable Somatosensory Game Console Market Size, 2018-2029
6.6.7 India Portable Somatosensory Game Console Market Size, 2018-2029
6.7 South America
6.7.1 By Country - South America Portable Somatosensory Game Console Revenue, 2018-2029
6.7.2 By Country - South America Portable Somatosensory Game Console Sales, 2018-2029
6.7.3 Brazil Portable Somatosensory Game Console Market Size, 2018-2029
6.7.4 Argentina Portable Somatosensory Game Console Market Size, 2018-2029
6.8 Middle East & Africa
6.8.1 By Country - Middle East & Africa Portable Somatosensory Game Console Revenue, 2018-2029
6.8.2 By Country - Middle East & Africa Portable Somatosensory Game Console Sales, 2018-2029
6.8.3 Turkey Portable Somatosensory Game Console Market Size, 2018-2029
6.8.4 Israel Portable Somatosensory Game Console Market Size, 2018-2029
6.8.5 Saudi Arabia Portable Somatosensory Game Console Market Size, 2018-2029
6.8.6 UAE Portable Somatosensory Game Console Market Size, 2018-2029
7 Manufacturers & Brands Profiles
7.1 Nintendo
7.1.1 Nintendo Company Summary
7.1.2 Nintendo Business Overview
7.1.3 Nintendo Portable Somatosensory Game Console Major Product Offerings
7.1.4 Nintendo Portable Somatosensory Game Console Sales and Revenue in Global (2018-2023)
7.1.5 Nintendo Key News & Latest Developments
7.2 SONY
7.2.1 SONY Company Summary
7.2.2 SONY Business Overview
7.2.3 SONY Portable Somatosensory Game Console Major Product Offerings
7.2.4 SONY Portable Somatosensory Game Console Sales and Revenue in Global (2018-2023)
7.2.5 SONY Key News & Latest Developments
7.3 RABMIV
7.3.1 RABMIV Company Summary
7.3.2 RABMIV Business Overview
7.3.3 RABMIV Portable Somatosensory Game Console Major Product Offerings
7.3.4 RABMIV Portable Somatosensory Game Console Sales and Revenue in Global (2018-2023)
7.3.5 RABMIV Key News & Latest Developments
7.4 Valve
7.4.1 Valve Company Summary
7.4.2 Valve Business Overview
7.4.3 Valve Portable Somatosensory Game Console Major Product Offerings
7.4.4 Valve Portable Somatosensory Game Console Sales and Revenue in Global (2018-2023)
7.4.5 Valve Key News & Latest Developments
7.5 Microsoft
7.5.1 Microsoft Company Summary
7.5.2 Microsoft Business Overview
7.5.3 Microsoft Portable Somatosensory Game Console Major Product Offerings
7.5.4 Microsoft Portable Somatosensory Game Console Sales and Revenue in Global (2018-2023)
7.5.5 Microsoft Key News & Latest Developments
7.6 AYANEO
7.6.1 AYANEO Company Summary
7.6.2 AYANEO Business Overview
7.6.3 AYANEO Portable Somatosensory Game Console Major Product Offerings
7.6.4 AYANEO Portable Somatosensory Game Console Sales and Revenue in Global (2018-2023)
7.6.5 AYANEO Key News & Latest Developments
7.7 Subor
7.7.1 Subor Company Summary
7.7.2 Subor Business Overview
7.7.3 Subor Portable Somatosensory Game Console Major Product Offerings
7.7.4 Subor Portable Somatosensory Game Console Sales and Revenue in Global (2018-2023)
7.7.5 Subor Key News & Latest Developments
7.8 GPD
7.8.1 GPD Company Summary
7.8.2 GPD Business Overview
7.8.3 GPD Portable Somatosensory Game Console Major Product Offerings
7.8.4 GPD Portable Somatosensory Game Console Sales and Revenue in Global (2018-2023)
7.8.5 GPD Key News & Latest Developments
7.9 Anbernic
7.9.1 Anbernic Company Summary
7.9.2 Anbernic Business Overview
7.9.3 Anbernic Portable Somatosensory Game Console Major Product Offerings
7.9.4 Anbernic Portable Somatosensory Game Console Sales and Revenue in Global (2018-2023)
7.9.5 Anbernic Key News & Latest Developments
7.10 AOKZOE
7.10.1 AOKZOE Company Summary
7.10.2 AOKZOE Business Overview
7.10.3 AOKZOE Portable Somatosensory Game Console Major Product Offerings
7.10.4 AOKZOE Portable Somatosensory Game Console Sales and Revenue in Global (2018-2023)
7.10.5 AOKZOE Key News & Latest Developments
7.11 YRPRSODF
7.11.1 YRPRSODF Company Summary
7.11.2 YRPRSODF Portable Somatosensory Game Console Business Overview
7.11.3 YRPRSODF Portable Somatosensory Game Console Major Product Offerings
7.11.4 YRPRSODF Portable Somatosensory Game Console Sales and Revenue in Global (2018-2023)
7.11.5 YRPRSODF Key News & Latest Developments
7.12 Alien Technology
7.12.1 Alien Technology Company Summary
7.12.2 Alien Technology Portable Somatosensory Game Console Business Overview
7.12.3 Alien Technology Portable Somatosensory Game Console Major Product Offerings
7.12.4 Alien Technology Portable Somatosensory Game Console Sales and Revenue in Global (2018-2023)
7.12.5 Alien Technology Key News & Latest Developments
7.13 Xiaomi Group
7.13.1 Xiaomi Group Company Summary
7.13.2 Xiaomi Group Portable Somatosensory Game Console Business Overview
7.13.3 Xiaomi Group Portable Somatosensory Game Console Major Product Offerings
7.13.4 Xiaomi Group Portable Somatosensory Game Console Sales and Revenue in Global (2018-2023)
7.13.5 Xiaomi Group Key News & Latest Developments
8 Global Portable Somatosensory Game Console Production Capacity, Analysis
8.1 Global Portable Somatosensory Game Console Production Capacity, 2018-2029
8.2 Portable Somatosensory Game Console Production Capacity of Key Manufacturers in Global Market
8.3 Global Portable Somatosensory Game Console Production by Region
9 Key Market Trends, Opportunity, Drivers and Restraints
9.1 Market Opportunities & Trends
9.2 Market Drivers
9.3 Market Restraints
10 Portable Somatosensory Game Console Supply Chain Analysis
10.1 Portable Somatosensory Game Console Industry Value Chain
10.2 Portable Somatosensory Game Console Upstream Market
10.3 Portable Somatosensory Game Console Downstream and Clients
10.4 Marketing Channels Analysis
10.4.1 Marketing Channels
10.4.2 Portable Somatosensory Game Console Distributors and Sales Agents in Global
11 Conclusion
12 Appendix
12.1 Note
12.2 Examples of Clients
12.3 Disclaimer
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