Market Research Report

Game Porting Services Market, Global Outlook and Forecast 2023-2029

  • AMR ID : 7-10772
  • CAT ID : 8
  • Pages : 145
  • Date : Jun 2023
 

The global Game Porting Services market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is to reach $ Million.
Platform Porting Segment to Reach $ Million by 2029, with a % CAGR in next six years.
The global key manufacturers of Game Porting Services include Unity Technologies, Sony, Magic Media, Panic Button, Aspyr Media, Simlabs, Kevuru Games, Keyword Studios and Zatun Games, etc. in 2022, the global top five players have a share approximately % in terms of revenue.
Game porting is a process of converting a video game so that a version suitable for one platform becomes suitable for another. After porting, the game should run on different platforms and use their technological capabilities accordingly.
This report aims to provide a comprehensive presentation of the global market for Game Porting Services, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Game Porting Services. This report contains market size and forecasts of Game Porting Services in global, including the following market information:
Global Game Porting Services Market Revenue, 2018-2023, 2024-2029, ($ millions)
Global top five companies in 2022 (%)
MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Game Porting Services companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Game Porting Services Market, by Type, 2018-2023, 2024-2029 ($ millions)
Global Game Porting Services Market Segment Percentages, by Type, 2022 (%)
Platform Porting
Engine Porting
Global Game Porting Services Market, by Application, 2018-2023, 2024-2029 ($ millions)
Global Game Porting Services Market Segment Percentages, by Application, 2022 (%)
Console Games
Mobile Games
PC Games
Web Games
Others
Global Game Porting Services Market, By Region and Country, 2018-2023, 2024-2029 ($ Millions)
Global Game Porting Services Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Game Porting Services revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies Game Porting Services revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
Unity Technologies
Sony
Magic Media
Panic Button
Aspyr Media
Simlabs
Kevuru Games
Keyword Studios
Zatun Games
N-iX Game & VR Studio
Feral Interactive
Program-Ace
VironIT
Pingle Studio
Slavna Game Studio
Devoted Studios
Juego Studios
iLogos Game Studios
Gamix Labs
SneakyBox
Klabater
Big Way Games
Outline of Major Chapters:
Chapter 1: Introduces the definition of Game Porting Services, market overview.
Chapter 2: Global Game Porting Services market size in revenue.
Chapter 3: Detailed analysis of Game Porting Services company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Game Porting Services in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.

1 Introduction to Research & Analysis Reports
1.1 Game Porting Services Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Game Porting Services Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Game Porting Services Overall Market Size
2.1 Global Game Porting Services Market Size: 2022 VS 2029
2.2 Global Game Porting Services Market Size, Prospects & Forecasts: 2018-2029
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Game Porting Services Players in Global Market
3.2 Top Global Game Porting Services Companies Ranked by Revenue
3.3 Global Game Porting Services Revenue by Companies
3.4 Top 3 and Top 5 Game Porting Services Companies in Global Market, by Revenue in 2022
3.5 Global Companies Game Porting Services Product Type
3.6 Tier 1, Tier 2 and Tier 3 Game Porting Services Players in Global Market
3.6.1 List of Global Tier 1 Game Porting Services Companies
3.6.2 List of Global Tier 2 and Tier 3 Game Porting Services Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global Game Porting Services Market Size Markets, 2022 & 2029
4.1.2 Platform Porting
4.1.3 Engine Porting
4.2 By Type - Global Game Porting Services Revenue & Forecasts
4.2.1 By Type - Global Game Porting Services Revenue, 2018-2023
4.2.2 By Type - Global Game Porting Services Revenue, 2024-2029
4.2.3 By Type - Global Game Porting Services Revenue Market Share, 2018-2029
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Game Porting Services Market Size, 2022 & 2029
5.1.2 Console Games
5.1.3 Mobile Games
5.1.4 PC Games
5.1.5 Web Games
5.1.6 Others
5.2 By Application - Global Game Porting Services Revenue & Forecasts
5.2.1 By Application - Global Game Porting Services Revenue, 2018-2023
5.2.2 By Application - Global Game Porting Services Revenue, 2024-2029
5.2.3 By Application - Global Game Porting Services Revenue Market Share, 2018-2029
6 Sights by Region
6.1 By Region - Global Game Porting Services Market Size, 2022 & 2029
6.2 By Region - Global Game Porting Services Revenue & Forecasts
6.2.1 By Region - Global Game Porting Services Revenue, 2018-2023
6.2.2 By Region - Global Game Porting Services Revenue, 2024-2029
6.2.3 By Region - Global Game Porting Services Revenue Market Share, 2018-2029
6.3 North America
6.3.1 By Country - North America Game Porting Services Revenue, 2018-2029
6.3.2 US Game Porting Services Market Size, 2018-2029
6.3.3 Canada Game Porting Services Market Size, 2018-2029
6.3.4 Mexico Game Porting Services Market Size, 2018-2029
6.4 Europe
6.4.1 By Country - Europe Game Porting Services Revenue, 2018-2029
6.4.2 Germany Game Porting Services Market Size, 2018-2029
6.4.3 France Game Porting Services Market Size, 2018-2029
6.4.4 U.K. Game Porting Services Market Size, 2018-2029
6.4.5 Italy Game Porting Services Market Size, 2018-2029
6.4.6 Russia Game Porting Services Market Size, 2018-2029
6.4.7 Nordic Countries Game Porting Services Market Size, 2018-2029
6.4.8 Benelux Game Porting Services Market Size, 2018-2029
6.5 Asia
6.5.1 By Region - Asia Game Porting Services Revenue, 2018-2029
6.5.2 China Game Porting Services Market Size, 2018-2029
6.5.3 Japan Game Porting Services Market Size, 2018-2029
6.5.4 South Korea Game Porting Services Market Size, 2018-2029
6.5.5 Southeast Asia Game Porting Services Market Size, 2018-2029
6.5.6 India Game Porting Services Market Size, 2018-2029
6.6 South America
6.6.1 By Country - South America Game Porting Services Revenue, 2018-2029
6.6.2 Brazil Game Porting Services Market Size, 2018-2029
6.6.3 Argentina Game Porting Services Market Size, 2018-2029
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Game Porting Services Revenue, 2018-2029
6.7.2 Turkey Game Porting Services Market Size, 2018-2029
6.7.3 Israel Game Porting Services Market Size, 2018-2029
6.7.4 Saudi Arabia Game Porting Services Market Size, 2018-2029
6.7.5 UAE Game Porting Services Market Size, 2018-2029
7 Game Porting Services Companies Profiles
7.1 Unity Technologies
7.1.1 Unity Technologies Company Summary
7.1.2 Unity Technologies Business Overview
7.1.3 Unity Technologies Game Porting Services Major Product Offerings
7.1.4 Unity Technologies Game Porting Services Revenue in Global Market (2018-2023)
7.1.5 Unity Technologies Key News & Latest Developments
7.2 Sony
7.2.1 Sony Company Summary
7.2.2 Sony Business Overview
7.2.3 Sony Game Porting Services Major Product Offerings
7.2.4 Sony Game Porting Services Revenue in Global Market (2018-2023)
7.2.5 Sony Key News & Latest Developments
7.3 Magic Media
7.3.1 Magic Media Company Summary
7.3.2 Magic Media Business Overview
7.3.3 Magic Media Game Porting Services Major Product Offerings
7.3.4 Magic Media Game Porting Services Revenue in Global Market (2018-2023)
7.3.5 Magic Media Key News & Latest Developments
7.4 Panic Button
7.4.1 Panic Button Company Summary
7.4.2 Panic Button Business Overview
7.4.3 Panic Button Game Porting Services Major Product Offerings
7.4.4 Panic Button Game Porting Services Revenue in Global Market (2018-2023)
7.4.5 Panic Button Key News & Latest Developments
7.5 Aspyr Media
7.5.1 Aspyr Media Company Summary
7.5.2 Aspyr Media Business Overview
7.5.3 Aspyr Media Game Porting Services Major Product Offerings
7.5.4 Aspyr Media Game Porting Services Revenue in Global Market (2018-2023)
7.5.5 Aspyr Media Key News & Latest Developments
7.6 Simlabs
7.6.1 Simlabs Company Summary
7.6.2 Simlabs Business Overview
7.6.3 Simlabs Game Porting Services Major Product Offerings
7.6.4 Simlabs Game Porting Services Revenue in Global Market (2018-2023)
7.6.5 Simlabs Key News & Latest Developments
7.7 Kevuru Games
7.7.1 Kevuru Games Company Summary
7.7.2 Kevuru Games Business Overview
7.7.3 Kevuru Games Game Porting Services Major Product Offerings
7.7.4 Kevuru Games Game Porting Services Revenue in Global Market (2018-2023)
7.7.5 Kevuru Games Key News & Latest Developments
7.8 Keyword Studios
7.8.1 Keyword Studios Company Summary
7.8.2 Keyword Studios Business Overview
7.8.3 Keyword Studios Game Porting Services Major Product Offerings
7.8.4 Keyword Studios Game Porting Services Revenue in Global Market (2018-2023)
7.8.5 Keyword Studios Key News & Latest Developments
7.9 Zatun Games
7.9.1 Zatun Games Company Summary
7.9.2 Zatun Games Business Overview
7.9.3 Zatun Games Game Porting Services Major Product Offerings
7.9.4 Zatun Games Game Porting Services Revenue in Global Market (2018-2023)
7.9.5 Zatun Games Key News & Latest Developments
7.10 N-iX Game & VR Studio
7.10.1 N-iX Game & VR Studio Company Summary
7.10.2 N-iX Game & VR Studio Business Overview
7.10.3 N-iX Game & VR Studio Game Porting Services Major Product Offerings
7.10.4 N-iX Game & VR Studio Game Porting Services Revenue in Global Market (2018-2023)
7.10.5 N-iX Game & VR Studio Key News & Latest Developments
7.11 Feral Interactive
7.11.1 Feral Interactive Company Summary
7.11.2 Feral Interactive Business Overview
7.11.3 Feral Interactive Game Porting Services Major Product Offerings
7.11.4 Feral Interactive Game Porting Services Revenue in Global Market (2018-2023)
7.11.5 Feral Interactive Key News & Latest Developments
7.12 Program-Ace
7.12.1 Program-Ace Company Summary
7.12.2 Program-Ace Business Overview
7.12.3 Program-Ace Game Porting Services Major Product Offerings
7.12.4 Program-Ace Game Porting Services Revenue in Global Market (2018-2023)
7.12.5 Program-Ace Key News & Latest Developments
7.13 VironIT
7.13.1 VironIT Company Summary
7.13.2 VironIT Business Overview
7.13.3 VironIT Game Porting Services Major Product Offerings
7.13.4 VironIT Game Porting Services Revenue in Global Market (2018-2023)
7.13.5 VironIT Key News & Latest Developments
7.14 Pingle Studio
7.14.1 Pingle Studio Company Summary
7.14.2 Pingle Studio Business Overview
7.14.3 Pingle Studio Game Porting Services Major Product Offerings
7.14.4 Pingle Studio Game Porting Services Revenue in Global Market (2018-2023)
7.14.5 Pingle Studio Key News & Latest Developments
7.15 Slavna Game Studio
7.15.1 Slavna Game Studio Company Summary
7.15.2 Slavna Game Studio Business Overview
7.15.3 Slavna Game Studio Game Porting Services Major Product Offerings
7.15.4 Slavna Game Studio Game Porting Services Revenue in Global Market (2018-2023)
7.15.5 Slavna Game Studio Key News & Latest Developments
7.16 Devoted Studios
7.16.1 Devoted Studios Company Summary
7.16.2 Devoted Studios Business Overview
7.16.3 Devoted Studios Game Porting Services Major Product Offerings
7.16.4 Devoted Studios Game Porting Services Revenue in Global Market (2018-2023)
7.16.5 Devoted Studios Key News & Latest Developments
7.17 Juego Studios
7.17.1 Juego Studios Company Summary
7.17.2 Juego Studios Business Overview
7.17.3 Juego Studios Game Porting Services Major Product Offerings
7.17.4 Juego Studios Game Porting Services Revenue in Global Market (2018-2023)
7.17.5 Juego Studios Key News & Latest Developments
7.18 iLogos Game Studios
7.18.1 iLogos Game Studios Company Summary
7.18.2 iLogos Game Studios Business Overview
7.18.3 iLogos Game Studios Game Porting Services Major Product Offerings
7.18.4 iLogos Game Studios Game Porting Services Revenue in Global Market (2018-2023)
7.18.5 iLogos Game Studios Key News & Latest Developments
7.19 Gamix Labs
7.19.1 Gamix Labs Company Summary
7.19.2 Gamix Labs Business Overview
7.19.3 Gamix Labs Game Porting Services Major Product Offerings
7.19.4 Gamix Labs Game Porting Services Revenue in Global Market (2018-2023)
7.19.5 Gamix Labs Key News & Latest Developments
7.20 SneakyBox
7.20.1 SneakyBox Company Summary
7.20.2 SneakyBox Business Overview
7.20.3 SneakyBox Game Porting Services Major Product Offerings
7.20.4 SneakyBox Game Porting Services Revenue in Global Market (2018-2023)
7.20.5 SneakyBox Key News & Latest Developments
7.21 Klabater
7.21.1 Klabater Company Summary
7.21.2 Klabater Business Overview
7.21.3 Klabater Game Porting Services Major Product Offerings
7.21.4 Klabater Game Porting Services Revenue in Global Market (2018-2023)
7.21.5 Klabater Key News & Latest Developments
7.22 Big Way Games
7.22.1 Big Way Games Company Summary
7.22.2 Big Way Games Business Overview
7.22.3 Big Way Games Game Porting Services Major Product Offerings
7.22.4 Big Way Games Game Porting Services Revenue in Global Market (2018-2023)
7.22.5 Big Way Games Key News & Latest Developments
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

 
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